Reference

Warning

There is no compatibility promise until 1.0.0 is released. Small breaking changes are possible.

See also

Alphabetical index is available here.

roc_context

#include <roc/context.h>
typedef struct roc_context roc_context

Shared context.

Context contains memory pools and network worker threads, shared among objects attached to the context. It is allowed both to create a separate context for every object, or to create a single context shared between multiple objects.

Life cycle

A context is created using roc_context_open() and destroyed using roc_context_close(). Objects can be attached and detached to an opened context at any moment from any thread. However, the user should ensure that the context is not closed until there are no objects attached to the context.

Thread safety

Can be used concurrently

int roc_context_open(const roc_context_config *config, roc_context **result)

Open a new context.

Allocates and initializes a new context. May start some background threads. Overrides the provided result pointer with the newly created context.

Parameters

  • config should point to an initialized config

  • result should point to an unitialized roc_context pointer

Returns

  • returns zero if the context was successfully created

  • returns a negative value if the arguments are invalid

  • returns a negative value if there are not enough resources

Ownership

  • passes the ownership of result to the user; the user is responsible to call roc_context_close() to free it

int roc_context_close(roc_context *context)

Close the context.

Stops any started background threads, deinitializes and deallocates the context. The user should ensure that nobody uses the context during and after this call.

If this function fails, the context is kept opened.

Parameters

  • context should point to an opened context

Returns

  • returns zero if the context was successfully closed

  • returns a negative value if the arguments are invalid

  • returns a negative value if there are objects attached to the context

Ownership

  • ends the user ownership of context; it can’t be used anymore after the function returns

roc_sender

#include <roc/sender.h>
typedef struct roc_sender roc_sender

Sender peer.

Sender gets an audio stream from the user, encodes it into network packets, and transmits them to a remote receiver.

Context

Sender is automatically attached to a context when opened and detached from it when closed. The user should not close the context until the sender is closed.

Sender work consists of two parts: stream encoding and packet transmission. The encoding part is performed in the sender itself, and the transmission part is performed in the context network worker threads.

Life cycle

  • A sender is created using roc_sender_open().

  • Optionally, the sender parameters may be fine-tuned using roc_sender_set_*() functions.

  • The sender either binds local endpoints using roc_sender_bind(), allowing receivers connecting to them, or itself connects to remote receiver endpoints using roc_sender_connect(). What approach to use is up to the user.

  • The audio stream is iteratively written to the sender using roc_sender_write(). The sender encodes the stream into packets and send to connected receiver(s).

  • The sender is destroyed using roc_sender_close().

Slots, interfaces, and endpoints

Sender has one or multiple slots, which may be independently bound or connected. Slots may be used to connect sender to multiple receivers. Slots are numbered from zero and are created automatically. In simple cases just use ROC_SLOT_DEFAULT.

Each slot has its own set of interfaces, one per each type defined in roc_interface. The interface defines the type of the communication with the remote peer and the set of the protocols supported by it.

Supported actions with the interface:

  • Call roc_sender_bind() to bind the interface to a local roc_endpoint. In this case the sender accepts connections from receivers and sends media stream to all connected receivers.

  • Call roc_sender_connect() to connect the interface to a remote roc_endpoint. In this case the sender initiates connection to the receiver and starts sending media stream to it.

Supported interface configurations:

  • Connect ROC_INTERFACE_CONSOLIDATED to a remote endpoint (e.g. be an RTSP client).

  • Bind ROC_INTERFACE_CONSOLIDATED to a local endpoint (e.g. be an RTSP server).

  • Connect ROC_INTERFACE_AUDIO_SOURCE, ROC_INTERFACE_AUDIO_REPAIR (optionally, for FEC), and ROC_INTERFACE_AUDIO_CONTROL (optionally, for control messages) to remote endpoints (e.g. be an RTP/FECFRAME/RTCP sender).

FEC scheme

If ROC_INTERFACE_CONSOLIDATED is used, it automatically creates all necessary transport interfaces and the user should not bother about them.

Otherwise, the user should manually configure ROC_INTERFACE_AUDIO_SOURCE and ROC_INTERFACE_AUDIO_REPAIR interfaces:

  • If FEC is disabled (ROC_FEC_ENCODING_DISABLE), only ROC_INTERFACE_AUDIO_SOURCE should be configured. It will be used to transmit audio packets.

  • If FEC is enabled, both ROC_INTERFACE_AUDIO_SOURCE and ROC_INTERFACE_AUDIO_REPAIR interfaces should be configured. The second interface will be used to transmit redundant repair data.

The protocols for the two interfaces should correspond to each other and to the FEC scheme. For example, if ROC_FEC_RS8M is used, the protocols should be ROC_PROTO_RTP_RS8M_SOURCE and ROC_PROTO_RS8M_REPAIR.

Sample rate

If the sample rate of the user frames and the sample rate of the network packets are different, the sender employs resampler to convert one rate to another.

Resampling is a quite time-consuming operation. The user can choose between completely disabling resampling (and so use the same rate for frames and packets) or several resampler profiles providing different compromises between CPU consumption and quality.

Clock source

Sender should encode samples at a constant rate that is configured when the sender is created. There are two ways to accomplish this:

  • If the user enabled internal clock (ROC_CLOCK_INTERNAL), the sender employs a CPU timer to block writes until it’s time to encode the next bunch of samples according to the configured sample rate.

    This mode is useful when the user gets samples from a non-realtime source, e.g. from an audio file.

  • If the user enabled external clock (ROC_CLOCK_EXTERNAL), the samples written to the sender are encoded and sent immediately, and hence the user is responsible to call write operation according to the sample rate.

    This mode is useful when the user gets samples from a realtime source with its own clock, e.g. from an audio device. Internal clock should not be used in this case because the audio device and the CPU might have slightly different clocks, and the difference will eventually lead to an underrun or an overrun.

Thread safety

Can be used concurrently.

int roc_sender_open(roc_context *context, const roc_sender_config *config, roc_sender **result)

Open a new sender.

Allocates and initializes a new sender, and attaches it to the context.

Parameters

  • context should point to an opened context

  • config should point to an initialized config

  • result should point to an unitialized roc_sender pointer

Returns

  • returns zero if the sender was successfully created

  • returns a negative value if the arguments are invalid

  • returns a negative value on resource allocation failure

Ownership

  • doesn’t take or share the ownership of config; it may be safely deallocated after the function returns

  • passes the ownership of result to the user; the user is responsible to call roc_sender_close() to free it

int roc_sender_set_outgoing_address(roc_sender *sender, roc_slot slot, roc_interface iface, const char *ip)

Set sender interface outgoing address.

Optional. Should be used only when connecting an interface to a remote endpoint.

If set, explicitly defines the IP address of the OS network interface from which to send the outgoing packets. If not set, the outgoing interface is selected automatically by the OS, depending on the remote endpoint address.

It is allowed to set outgoing address to 0.0.0.0 (for IPv4) or to :: (for IPv6), to achieve the same behavior as if it wasn’t set, i.e. to let the OS to select the outgoing interface automatically.

By default, the outgoing address is not set.

Each slot’s interface can have only one outgoing address. The function should be called before calling roc_sender_connect() for this slot and interface. It should not be called when calling roc_sender_bind() for the interface.

Automatically initializes slot with given index if it’s used first time.

Parameters

  • sender should point to an opened sender

  • slot specifies the sender slot

  • iface specifies the sender interface

  • ip should be IPv4 or IPv6 address

Returns

  • returns zero if the outgoing interface was successfully set

  • returns a negative value if the arguments are invalid

  • returns a negative value if an error occurred

Ownership

  • doesn’t take or share the ownership of ip; it may be safely deallocated after the function returns

int roc_sender_set_reuseaddr(roc_sender *sender, roc_slot slot, roc_interface iface, int enabled)

Set sender interface address reuse option.

Optional.

When set to true, SO_REUSEADDR is enabled for interface socket, regardless of socket type, unless binding to ephemeral port (port explicitly set to zero).

When set to false, SO_REUSEADDR is enabled only for multicast sockets, unless binding to ephemeral port (port explicitly set to zero).

By default set to false.

For TCP-based protocols, SO_REUSEADDR allows immediate reuse of recently closed socket in TIME_WAIT state, which may be useful you want to be able to restart server quickly.

For UDP-based protocols, SO_REUSEADDR allows multiple processes to bind to the same address, which may be useful if you’re using socket activation mechanism.

Automatically initializes slot with given index if it’s used first time.

Parameters

  • sender should point to an opened sender

  • slot specifies the sender slot

  • iface specifies the sender interface

  • enabled should be 0 or 1

Returns

  • returns zero if the multicast group was successfully set

  • returns a negative value if the arguments are invalid

  • returns a negative value if an error occurred

int roc_sender_connect(roc_sender *sender, roc_slot slot, roc_interface iface, const roc_endpoint *endpoint)

Connect the sender interface to a remote receiver endpoint.

Checks that the endpoint is valid and supported by the interface, allocates a new outgoing port, and connects it to the remote endpoint.

Each slot’s interface can be bound or connected only once. May be called multiple times for different slots or interfaces.

Automatically initializes slot with given index if it’s used first time.

Parameters

  • sender should point to an opened sender

  • slot specifies the sender slot

  • iface specifies the sender interface

  • endpoint specifies the receiver endpoint

Returns

  • returns zero if the sender was successfully connected

  • returns a negative value if the arguments are invalid

  • returns a negative value on resource allocation failure

Ownership

  • doesn’t take or share the ownership of endpoint; it may be safely deallocated after the function returns

int roc_sender_write(roc_sender *sender, const roc_frame *frame)

Encode samples to packets and transmit them to the receiver.

Encodes samples to packets and enqueues them for transmission by the network worker thread of the context.

If ROC_CLOCK_INTERNAL is used, the function blocks until it’s time to transmit the samples according to the configured sample rate. The function returns after encoding and enqueuing the packets, without waiting when the packets are actually transmitted.

Until the sender is connected to at least one receiver, the stream is just dropped. If the sender is connected to multiple receivers, the stream is duplicated to each of them.

Parameters

  • sender should point to an opened, bound, and connected sender

  • frame should point to a valid frame with an array of samples to send

Returns

  • returns zero if all samples were successfully encoded and enqueued

  • returns a negative value if the arguments are invalid

  • returns a negative value on resource allocation failure

Ownership

  • doesn’t take or share the ownership of frame; it may be safely deallocated after the function returns

int roc_sender_close(roc_sender *sender)

Close the sender.

Deinitializes and deallocates the sender, and detaches it from the context. The user should ensure that nobody uses the sender during and after this call. If this function fails, the sender is kept opened and attached to the context.

Parameters

  • sender should point to an opened sender

Returns

  • returns zero if the sender was successfully closed

  • returns a negative value if the arguments are invalid

Ownership

  • ends the user ownership of sender; it can’t be used anymore after the function returns

roc_receiver

#include <roc/receiver.h>
typedef struct roc_receiver roc_receiver

Receiver peer.

Receiver gets the network packets from multiple senders, decodes audio streams from them, mixes multiple streams into a single stream, and returns it to the user.

Context

Receiver is automatically attached to a context when opened and detached from it when closed. The user should not close the context until the receiver is closed.

Receiver work consists of two parts: packet reception and stream decoding. The decoding part is performed in the receiver itself, and the reception part is performed in the context network worker threads.

Life cycle

  • A receiver is created using roc_receiver_open().

  • Optionally, the receiver parameters may be fine-tuned using roc_receiver_set_*() functions.

  • The receiver either binds local endpoints using roc_receiver_bind(), allowing senders connecting to them, or itself connects to remote sender endpoints using roc_receiver_connect(). What approach to use is up to the user.

  • The audio stream is iteratively read from the receiver using roc_receiver_read(). Receiver returns the mixed stream from all connected senders.

  • The receiver is destroyed using roc_receiver_close().

Slots, interfaces, and endpoints

Receiver has one or multiple slots, which may be independently bound or connected. Slots may be used to bind receiver to multiple addresses. Slots are numbered from zero and are created automatically. In simple cases just use ROC_SLOT_DEFAULT.

Each slot has its own set of interfaces, one per each type defined in roc_interface. The interface defines the type of the communication with the remote peer and the set of the protocols supported by it.

Supported actions with the interface:

  • Call roc_receiver_bind() to bind the interface to a local roc_endpoint. In this case the receiver accepts connections from senders mixes their streams into the single output stream.

  • Call roc_receiver_connect() to connect the interface to a remote roc_endpoint. In this case the receiver initiates connection to the sender and requests it to start sending media stream to the receiver.

Supported interface configurations:

  • Bind ROC_INTERFACE_CONSOLIDATED to a local endpoint (e.g. be an RTSP server).

  • Connect ROC_INTERFACE_CONSOLIDATED to a remote endpoint (e.g. be an RTSP client).

  • Bind ROC_INTERFACE_AUDIO_SOURCE, ROC_INTERFACE_AUDIO_REPAIR (optionally, for FEC), and ROC_INTERFACE_AUDIO_CONTROL (optionally, for control messages) to local endpoints (e.g. be an RTP/FECFRAME/RTCP receiver).

FEC scheme

If ROC_INTERFACE_CONSOLIDATED is used, it automatically creates all necessary transport interfaces and the user should not bother about them.

Otherwise, the user should manually configure ROC_INTERFACE_AUDIO_SOURCE and ROC_INTERFACE_AUDIO_REPAIR interfaces:

  • If FEC is disabled (ROC_FEC_ENCODING_DISABLE), only ROC_INTERFACE_AUDIO_SOURCE should be configured. It will be used to transmit audio packets.

  • If FEC is enabled, both ROC_INTERFACE_AUDIO_SOURCE and ROC_INTERFACE_AUDIO_REPAIR interfaces should be configured. The second interface will be used to transmit redundant repair data.

The protocols for the two interfaces should correspond to each other and to the FEC scheme. For example, if ROC_FEC_RS8M is used, the protocols should be ROC_PROTO_RTP_RS8M_SOURCE and ROC_PROTO_RS8M_REPAIR.

Sessions

Receiver creates a session object for every sender connected to it. Sessions can appear and disappear at any time. Multiple sessions can be active at the same time.

A session is identified by the sender address. A session may contain multiple packet streams sent to different receiver ports. If the sender employs FEC, the session will contain source and repair packet streams. Otherwise, the session will contain a single source packet stream.

A session is created automatically on the reception of the first packet from a new address and destroyed when there are no packets during a timeout. A session is also destroyed on other events like a large latency underrun or overrun or broken playback, but if the sender continues to send packets, it will be created again shortly.

Mixing

Receiver mixes audio streams from all currently active sessions into a single output stream.

The output stream continues no matter how much active sessions there are at the moment. In particular, if there are no sessions, the receiver produces a stream with all zeros.

Sessions can be added and removed from the output stream at any time, probably in the middle of a frame.

Sample rate

Every session may have a different sample rate. And even if nominally all of them are of the same rate, device frequencies usually differ by a few tens of Hertz.

Receiver compensates these differences by adjusting the rate of every session stream to the rate of the receiver output stream using a per-session resampler. The frequencies factor between the sender and the receiver clocks is calculated dynamically for every session based on the session incoming packet queue size.

Resampling is a quite time-consuming operation. The user can choose between completely disabling resampling (at the cost of occasional underruns or overruns) or several resampler profiles providing different compromises between CPU consumption and quality.

Clock source

Receiver should decode samples at a constant rate that is configured when the receiver is created. There are two ways to accomplish this:

  • If the user enabled internal clock (ROC_CLOCK_INTERNAL), the receiver employs a CPU timer to block reads until it’s time to decode the next bunch of samples according to the configured sample rate.

    This mode is useful when the user passes samples to a non-realtime destination, e.g. to an audio file.

  • If the user enabled external clock (ROC_CLOCK_EXTERNAL), the samples read from the receiver are decoded immediately and hence the user is responsible to call read operation according to the sample rate.

    This mode is useful when the user passes samples to a realtime destination with its own clock, e.g. to an audio device. Internal clock should not be used in this case because the audio device and the CPU might have slightly different clocks, and the difference will eventually lead to an underrun or an overrun.

Thread safety

Can be used concurrently.

int roc_receiver_open(roc_context *context, const roc_receiver_config *config, roc_receiver **result)

Open a new receiver.

Allocates and initializes a new receiver, and attaches it to the context.

Parameters

  • context should point to an opened context

  • config should point to an initialized config

  • result should point to an unitialized roc_receiver pointer

Returns

  • returns zero if the receiver was successfully created

  • returns a negative value if the arguments are invalid

  • returns a negative value on resource allocation failure

Ownership

  • doesn’t take or share the ownership of config; it may be safely deallocated after the function returns

  • passes the ownership of result to the user; the user is responsible to call roc_receiver_close() to free it

int roc_receiver_set_multicast_group(roc_receiver *receiver, roc_slot slot, roc_interface iface, const char *ip)

Set receiver interface multicast group.

Optional.

Multicast group should be set only when binding receiver interface to an endpoint with multicast IP address. If present, it defines an IP address of the OS network interface on which to join the multicast group. If not present, no multicast group is joined.

It’s possible to receive multicast traffic from only those OS network interfaces, on which the process has joined the multicast group. When using multicast, the user should either call this function, or join multicast group manually using OS-specific API.

It is allowed to set multicast group to 0.0.0.0 (for IPv4) or to :: (for IPv6), to be able to receive multicast traffic from all available interfaces. However, this may not be desirable for security reasons.

Each slot’s interface can have only one multicast group. The function should be called before calling roc_receiver_bind() for the interface. It should not be called when calling roc_receiver_connect() for the interface.

Automatically initializes slot with given index if it’s used first time.

Parameters

  • receiver should point to an opened receiver

  • slot specifies the receiver slot

  • iface specifies the receiver interface

  • ip should be IPv4 or IPv6 address

Returns

  • returns zero if the multicast group was successfully set

  • returns a negative value if the arguments are invalid

  • returns a negative value if an error occurred

Ownership

  • doesn’t take or share the ownership of ip; it may be safely deallocated after the function returns

int roc_receiver_set_reuseaddr(roc_receiver *receiver, roc_slot slot, roc_interface iface, int enabled)

Set receiver interface address reuse option.

Optional.

When set to true, SO_REUSEADDR is enabled for interface socket, regardless of socket type, unless binding to ephemeral port (port explicitly set to zero).

When set to false, SO_REUSEADDR is enabled only for multicast sockets, unless binding to ephemeral port (port explicitly set to zero).

By default set to false.

For TCP-based protocols, SO_REUSEADDR allows immediate reuse of recently closed socket in TIME_WAIT state, which may be useful you want to be able to restart server quickly.

For UDP-based protocols, SO_REUSEADDR allows multiple processes to bind to the same address, which may be useful if you’re using socket activation mechanism.

Automatically initializes slot with given index if it’s used first time.

Parameters

  • receiver should point to an opened receiver

  • slot specifies the receiver slot

  • iface specifies the receiver interface

  • enabled should be 0 or 1

Returns

  • returns zero if the multicast group was successfully set

  • returns a negative value if the arguments are invalid

  • returns a negative value if an error occurred

int roc_receiver_bind(roc_receiver *receiver, roc_slot slot, roc_interface iface, roc_endpoint *endpoint)

Bind the receiver interface to a local endpoint.

Checks that the endpoint is valid and supported by the interface, allocates a new ingoing port, and binds it to the local endpoint.

Each slot’s interface can be bound or connected only once. May be called multiple times for different slots or interfaces.

Automatically initializes slot with given index if it’s used first time.

If endpoint has explicitly set zero port, the receiver is bound to a randomly chosen ephemeral port. If the function succeeds, the actual port to which the receiver was bound is written back to endpoint.

Parameters

  • receiver should point to an opened receiver

  • slot specifies the receiver slot

  • iface specifies the receiver interface

  • endpoint specifies the receiver endpoint

Returns

  • returns zero if the receiver was successfully bound to a port

  • returns a negative value if the arguments are invalid

  • returns a negative value if the address can’t be bound

  • returns a negative value on resource allocation failure

Ownership

  • doesn’t take or share the ownership of endpoint; it may be safely deallocated after the function returns

int roc_receiver_read(roc_receiver *receiver, roc_frame *frame)

Read samples from the receiver.

Reads network packets received on bound ports, routes packets to sessions, repairs lost packets, decodes samples, resamples and mixes them, and finally stores samples into the provided frame.

If ROC_CLOCK_INTERNAL is used, the function blocks until it’s time to decode the samples according to the configured sample rate.

Until the receiver is connected to at least one sender, it produces silence. If the receiver is connected to multiple senders, it mixes their streams into one.

Parameters

  • receiver should point to an opened receiver

  • frame should point to an initialized frame which will be filled with samples; the number of samples is defined by the frame size

Returns

  • returns zero if all samples were successfully decoded

  • returns a negative value if the arguments are invalid

  • returns a negative value on resource allocation failure

Ownership

  • doesn’t take or share the ownership of frame; it may be safely deallocated after the function returns

int roc_receiver_close(roc_receiver *receiver)

Close the receiver.

Deinitializes and deallocates the receiver, and detaches it from the context. The user should ensure that nobody uses the receiver during and after this call. If this function fails, the receiver is kept opened and attached to the context.

Parameters

  • receiver should point to an opened receiver

Returns

  • returns zero if the receiver was successfully closed

  • returns a negative value if the arguments are invalid

Ownership

  • ends the user ownership of receiver; it can’t be used anymore after the function returns

roc_frame

#include <roc/frame.h>
struct roc_frame

Audio frame.

Represents a multichannel sequence of audio samples. The user is responsible for allocating and deallocating the frame and the data it is pointing to.

Thread safety

Should not be used concurrently.

Public Members

void *samples

Audio samples.

Sample rate, channel set, and encoding are defined by the sender or receiver parameters.

size_t samples_size

Sample buffer size.

Defines the size of samples buffer in bytes.

roc_endpoint

#include <roc/endpoint.h>
typedef struct roc_endpoint roc_endpoint

Network endpoint.

Endpoint is a network entry point of a peer. The definition includes the protocol being used, network host and port, and, for some protocols, a resource. All these parts together are unambiguously represented by a URI. The user may set or get the entire URI or its individual parts.

Endpoint URI

Endpoint URI syntax is a subset of the syntax defined in RFC 3986:

protocol://host[:port][/path][?query]
Examples:
  • rtsp://localhost:123/path?query

  • rtp+rs8m://localhost:123

  • rtp://127.0.0.1:123

  • rtp://[::1]:123

The following protocols (schemes) are supported:

The host field should be either FQDN (domain name), or IPv4 address, or IPv6 address in square brackets.

The port field can be omitted if the protocol defines standard port. Otherwise, the port can not be omitted. For example, RTSP defines standard port, but RTP doesn’t.

The path and query fields are allowed only for protocols that support them. For example, they’re supported by RTSP, but not by RTP.

Field invalidation

If some field is attempted to be set to an invalid value (for example, an invalid port number), this specific field is marked as invalid until it is successfully set to some valid value.

Sender and receiver refuse to bind or connect an endpoint which has invalid fields or doesn’t have some mandatory fields. Hence, it is safe to ignore errors returned by endpoint setters and check only for errors returned by bind and connect operations.

Thread safety

Should not be used concurrently.

int roc_endpoint_allocate(roc_endpoint **result)

Allocate and initialize endpoint.

All components of the newly created endpoint are empty.

Parameters

  • result should point to an unitialized roc_endpoint pointer

Returns

  • returns zero if endpoint was successfully allocated and initialized

  • returns a negative value on invalid arguments

  • returns a negative value on allocation failure

Ownership

int roc_endpoint_set_uri(roc_endpoint *endpoint, const char *uri)

Set endpoint URI.

Parses and sets endpoint URI. Overrides or clears each URI component.

On failure, invalidates endpoint URI. The endpoint becomes invalid until its URI or every individual component is successfully set.

Parameters

  • endpoint should point to initialized endpoint

  • uri should be a valid endpoint URI

Returns

  • returns zero if URI was successfully parsed and set

  • returns a negative value on invalid arguments

  • returns a negative value on allocation failure

Ownership

  • doesn’t take or share the ownership of uri; it may be safely deallocated after the function returns

int roc_endpoint_set_protocol(roc_endpoint *endpoint, roc_protocol proto)

Set endpoint protocol (scheme).

On failure, invalidates endpoint protocol. The endpoint becomes invalid until its protocol is successfully set.

Parameters

  • endpoint should point to initialized endpoint

  • proto defines new protocol

Returns

  • returns zero if protocol was successfully set

  • returns a negative value on invalid arguments

  • returns a negative value if protocol is incompatible with other URI parameters

int roc_endpoint_set_host(roc_endpoint *endpoint, const char *host)

Set endpoint host.

On failure, invalidates endpoint host. The endpoint becomes invalid until its host is successfully set.

Parameters

  • endpoint should point to initialized endpoint

  • host specifies FQDN, IPv4 address, or IPv6 address

Returns

  • returns zero if host was successfully set

  • returns a negative value on invalid arguments

  • returns a negative value on allocation failure

Ownership

  • doesn’t take or share the ownership of host; it may be safely deallocated after the function returns

int roc_endpoint_set_port(roc_endpoint *endpoint, int port)

Set endpoint port.

When binding an endpoint, the port may be set to zero to select a random port. The selected port will be then written back to the endpoint. When connecting an endpoint, the port should be positive.

If port is not set, the standard port for endpoint protocol is used. This is allowed only if the protocol defines its standard port.

If port is already set, it can be unset by setting to special value “-1”.

On failure, invalidates endpoint port. The endpoint becomes invalid until its port is successfully set.

Parameters

  • endpoint should point to initialized endpoint

  • port specifies UDP or TCP port in range [0; 65535]

Returns

  • returns zero if port was successfully set

  • returns a negative value on invalid arguments

int roc_endpoint_set_resource(roc_endpoint *endpoint, const char *encoded_resource)

Set endpoint resource (path and query).

Path and query are both optional. Any of them may be omitted. If path is present, it should be absolute.

The given resource should be percent-encoded by user if it contains special characters. It may be inserted into the URI as is.

If resource is already set, it can be unset by setting to NULL or “”.

On failure, invalidates endpoint resource. The endpoint becomes invalid until its resource is successfully set.

Parameters

  • endpoint should point to initialized endpoint

  • encoded_resource specifies percent-encoded path and query

Returns

  • returns zero if resource was successfully set

  • returns a negative value on invalid arguments

  • returns a negative value on allocation failure

Ownership

  • doesn’t take or share the ownership of encoded_resource; it may be safely deallocated after the function returns

int roc_endpoint_get_uri(const roc_endpoint *endpoint, char *buf, size_t *bufsz)

Get endpoint URI.

Formats endpoint URI to user-provided buffer.

If the function succeeds, the output string is zero-terminated. No matter whether the function succeeds or fails, bufsz is updated with the actual output string length, including terminating zero byte. buf may be NULL; in this case nothing is written, but bufsz is still updated. This can be used to determine the proper buffer size in before.

Parameters

  • endpoint should point to initialized endpoint

  • buf should point to a buffer of bufsz bytes

  • bufsz defines the buffer size

Returns

  • returns zero if URI was successfully formatted

  • returns a negative value on invalid arguments

  • returns a negative value if endpoint URI is not set

  • returns a negative value if buffer is too small

int roc_endpoint_get_protocol(const roc_endpoint *endpoint, roc_protocol *proto)

Get endpoint protocol (scheme).

Parameters

  • endpoint should point to initialized endpoint

  • proto should point to a variable where to write the protocol

Returns

  • returns zero if protocol was successfully written

  • returns a negative value if endpoint protocol is not set

  • returns a negative value on invalid arguments

int roc_endpoint_get_host(const roc_endpoint *endpoint, char *buf, size_t *bufsz)

Get endpoint host.

Formats endpoint URI host to user-provided buffer.

If the function succeeds, the output string is zero-terminated. No matter whether the function succeeds or fails, bufsz is updated with the actual output string length, including terminating zero byte. buf may be NULL; in this case nothing is written, but bufsz is still updated. This can be used to determine the proper buffer size in before.

Parameters

  • endpoint should point to initialized endpoint

  • buf should point to a buffer of bufsz bytes

  • bufsz defines the buffer size

Returns

  • returns zero if host was successfully formatted

  • returns a negative value if endpoint host is not set

  • returns a negative value on invalid arguments

  • returns a negative value if buffer is too small

int roc_endpoint_get_port(const roc_endpoint *endpoint, int *port)

Get endpoint port.

Parameters

  • endpoint should point to initialized endpoint

  • port should point to a variable where to write the port

Returns

  • returns zero if port was successfully written

  • returns a negative value if endpoint port is not set

  • returns a negative value on invalid arguments

int roc_endpoint_get_resource(const roc_endpoint *endpoint, char *buf, size_t *bufsz)

Get endpoint resource (path and query).

Formats endpoint URI resource to user-provided buffer. The written resource is percent-encoded.

If the function succeeds, the output string is zero-terminated. No matter whether the function succeeds or fails, bufsz is updated with the actual output string length, including terminating zero byte. buf may be NULL; in this case nothing is written, but bufsz is still updated. This can be used to determine the proper buffer size in before.

Parameters

  • endpoint should point to initialized endpoint

  • buf should point to a buffer of bufsz bytes

  • bufsz defines the buffer size

Returns

  • returns zero if resource was successfully formatted

  • returns a negative value if neither of endpoint path and query is set

  • returns a negative value on invalid arguments

  • returns a negative value if buffer is too small

int roc_endpoint_deallocate(roc_endpoint *endpoint)

Deinitialize and deallocate endpoint.

Parameters

  • endpoint should point to initialized endpoint

Returns

  • returns zero if endpoint was successfully deallocated

  • returns a negative value on invalid arguments

Ownership

  • ends the user ownership of endpoint; it can’t be used anymore after the function returns

roc_config

#include <roc/config.h>
typedef unsigned int roc_slot

Network slot.

A peer (sender or receiver) may have multiple slots, which may be independently bound or connected. You can use multiple slots on sender to connect it to multiple receiver addresses, and you can use multiple slots on receiver to bind it to multiple receiver address.

Slots are numbered from zero and are created implicitly. Just specify slot index when binding or connecting endpoint, and slot will be automatically created if it was not created yet.

In simple cases, just use ROC_SLOT_DEFAULT.

Inside each slot, there can be up to one endpoint for each interface type. See roc_interface for details.

static const roc_slot ROC_SLOT_DEFAULT = 0

Alias for the slot with index zero.

See also

roc_slot

enum roc_interface

Network interface.

Interface is a way to access the peer (sender or receiver) via network.

Each peer slot has multiple interfaces, one of each type. The user interconnects peers by binding one of the first peer’s interfaces to an URI and then connecting the corresponding second peer’s interface to that URI.

A URI is represented by roc_endpoint object.

The interface defines the type of the communication with the remote peer and the set of protocols (URI schemes) that can be used with this particular interface.

ROC_INTERFACE_CONSOLIDATED is an interface for high-level protocols which automatically manage all necessary communication: transport streams, control messages, parameter negotiation, etc. When a consolidated connection is established, peers may automatically setup lower-level interfaces like ROC_INTERFACE_AUDIO_SOURCE, ROC_INTERFACE_AUDIO_REPAIR, and ROC_INTERFACE_AUDIO_CONTROL.

ROC_INTERFACE_CONSOLIDATED is mutually exclusive with lower-level interfaces. In most cases, the user needs only ROC_INTERFACE_CONSOLIDATED. However, the lower-level interfaces may be useful if an external signaling mechanism is used or for compatibility with third-party software.

ROC_INTERFACE_AUDIO_SOURCE and ROC_INTERFACE_AUDIO_REPAIR are lower-level unidirectional transport-only interfaces. The first is used to transmit audio stream, and the second is used to transmit redundant repair stream, if FEC is enabled.

ROC_INTERFACE_AUDIO_CONTROL is a lower-level interface for control streams. If you use ROC_INTERFACE_AUDIO_SOURCE and ROC_INTERFACE_AUDIO_REPAIR, you usually also need to use ROC_INTERFACE_AUDIO_CONTROL to enable carrying additional non-transport information.

Values:

enumerator ROC_INTERFACE_CONSOLIDATED

Interface that consolidates all types of streams (source, repair, control).

Allowed operations:

  • bind (sender, receiver)

  • connect (sender, receiver)

Allowed protocols:

enumerator ROC_INTERFACE_AUDIO_SOURCE

Interface for audio stream source data.

Allowed operations:

  • bind (receiver)

  • connect (sender)

Allowed protocols:

enumerator ROC_INTERFACE_AUDIO_REPAIR

Interface for audio stream repair data.

Allowed operations:

  • bind (receiver)

  • connect (sender)

Allowed protocols:

enumerator ROC_INTERFACE_AUDIO_CONTROL

Interface for audio control messages.

Allowed operations:

  • bind (sender, receiver)

  • connect (sender, receiver)

Allowed protocols:

enum roc_protocol

Network protocol.

Defines URI scheme of roc_endpoint.

Values:

enumerator ROC_PROTO_RTSP

RTSP 1.0 (RFC 2326) or RTSP 2.0 (RFC 7826).

Interfaces:

Transports:

  • for signaling: TCP

  • for media: RTP and RTCP over UDP or TCP

enumerator ROC_PROTO_RTP

RTP over UDP (RFC 3550).

Interfaces:

Transports:

  • UDP

Audio encodings:

FEC encodings:

  • none

enumerator ROC_PROTO_RTP_RS8M_SOURCE

RTP source packet (RFC 3550) + FECFRAME Reed-Solomon footer (RFC 6865) with m=8.

Interfaces:

Transports:

  • UDP

Audio encodings:

FEC encodings:

enumerator ROC_PROTO_RS8M_REPAIR

FEC repair packet + FECFRAME Reed-Solomon header (RFC 6865) with m=8.

Interfaces:

Transports:

  • UDP

FEC encodings:

enumerator ROC_PROTO_RTP_LDPC_SOURCE

RTP source packet (RFC 3550) + FECFRAME LDPC-Staircase footer (RFC 6816).

Interfaces:

Transports:

  • UDP

Audio encodings:

FEC encodings:

enumerator ROC_PROTO_LDPC_REPAIR

FEC repair packet + FECFRAME LDPC-Staircase header (RFC 6816).

Interfaces:

Transports:

  • UDP

FEC encodings:

enumerator ROC_PROTO_RTCP

RTCP over UDP (RFC 3550).

Interfaces:

Transports:

  • UDP

enum roc_packet_encoding

Packet encoding.

Values:

enumerator ROC_PACKET_ENCODING_AVP_L16

PCM signed 16-bit.

“L16” encoding from RTP A/V Profile (RFC 3551). Uncompressed samples coded as interleaved 16-bit signed big-endian integers in two’s complement notation.

enum roc_fec_encoding

Forward Error Correction encoding.

Values:

enumerator ROC_FEC_ENCODING_DISABLE

No FEC encoding.

Compatible with ROC_PROTO_RTP protocol.

enumerator ROC_FEC_ENCODING_DEFAULT

Default FEC encoding.

Current default is ROC_FEC_ENCODING_RS8M.

enumerator ROC_FEC_ENCODING_RS8M

Reed-Solomon FEC encoding (RFC 6865) with m=8.

Good for small block sizes (below 256 packets). Compatible with ROC_PROTO_RTP_RS8M_SOURCE and ROC_PROTO_RS8M_REPAIR protocols for source and repair endpoints.

enumerator ROC_FEC_ENCODING_LDPC_STAIRCASE

LDPC-Staircase FEC encoding (RFC 6816).

Good for large block sizes (above 1024 packets). Compatible with ROC_PROTO_RTP_LDPC_SOURCE and ROC_PROTO_LDPC_REPAIR protocols for source and repair endpoints.

enum roc_channel_set

Channel set.

Values:

enumerator ROC_CHANNEL_SET_STEREO

Stereo.

Two channels: left and right.

enum roc_frame_encoding

Frame encoding.

Values:

enumerator ROC_FRAME_ENCODING_PCM_FLOAT

PCM floats.

Uncompressed samples coded as floats in range [-1; 1]. Channels are interleaved, e.g. two channels are encoded as “L R L R …”.

enum roc_clock_source

Clock source for sender or receiver.

Values:

enumerator ROC_CLOCK_EXTERNAL

Sender or receiver is clocked by external user-defined clock.

Write and read operations are non-blocking. The user is responsible to call them in time, according to the external clock.

enumerator ROC_CLOCK_INTERNAL

Sender or receiver is clocked by an internal clock.

Write and read operations are blocking. They automatically wait until it’s time to process the next bunch of samples according to the configured sample rate.

enum roc_resampler_backend

Resampler backend.

Affects speed and quality. Some backends may be disabled at build time.

Values:

enumerator ROC_RESAMPLER_BACKEND_DEFAULT

Default backend.

Depends on what was enabled at build time.

enumerator ROC_RESAMPLER_BACKEND_BUILTIN

Slow built-in resampler.

Always available.

enumerator ROC_RESAMPLER_BACKEND_SPEEX

Fast good-quality resampler from SpeexDSP.

May be disabled at build time.

enum roc_resampler_profile

Resampler profile.

Affects speed and quality. Each resampler backend treats profile in its own way.

Values:

enumerator ROC_RESAMPLER_PROFILE_DISABLE

Do not perform resampling.

Clock drift compensation will be disabled in this case. If in doubt, do not disable resampling.

enumerator ROC_RESAMPLER_PROFILE_DEFAULT

Default profile.

Current default is ROC_RESAMPLER_PROFILE_MEDIUM.

enumerator ROC_RESAMPLER_PROFILE_HIGH

High quality, low speed.

enumerator ROC_RESAMPLER_PROFILE_MEDIUM

Medium quality, medium speed.

enumerator ROC_RESAMPLER_PROFILE_LOW

Low quality, high speed.

struct roc_context_config

Context configuration.

It is safe to memset() this struct with zeros to get a default config. It is also safe to memcpy() this struct to get a copy of config.

See also

roc_context

Public Members

unsigned int max_packet_size

Maximum size in bytes of a network packet.

Defines the amount of bytes allocated per network packet. Sender and receiver won’t handle packets larger than this. If zero, default value is used.

unsigned int max_frame_size

Maximum size in bytes of an audio frame.

Defines the amount of bytes allocated per intermediate internal frame in the pipeline. Does not limit the size of the frames provided by user. If zero, default value is used.

struct roc_sender_config

Sender configuration.

It is safe to memset() this struct with zeros to get a default config. It is also safe to memcpy() this struct to get a copy of config.

See also

roc_sender

Public Members

unsigned int frame_sample_rate

The rate of the samples in the frames passed to sender.

Number of samples per channel per second. If frame_sample_rate and packet_sample_rate are different, resampler should be enabled. Should be set.

roc_channel_set frame_channels

The channel set in the frames passed to sender.

Should be set.

roc_frame_encoding frame_encoding

The sample encoding in the frames passed to sender.

Should be set.

unsigned int packet_sample_rate

The rate of the samples in the packets generated by sender.

Number of samples per channel per second. If zero, default value is used.

roc_channel_set packet_channels

The channel set in the packets generated by sender.

If zero, default value is used.

roc_packet_encoding packet_encoding

The sample encoding in the packets generated by sender.

If zero, default value is used.

unsigned long long packet_length

The length of the packets produced by sender, in nanoseconds.

Number of nanoseconds encoded per packet. The samples written to the sender are buffered until the full packet is accumulated or the sender is flushed or closed. Larger number reduces packet overhead but also increases latency. If zero, default value is used.

unsigned int packet_interleaving

Enable packet interleaving.

If non-zero, the sender shuffles packets before sending them. This may increase robustness but also increases latency.

roc_clock_source clock_source

Clock source to use.

Defines whether write operation will be blocking or non-blocking. If zero, default value is used.

roc_resampler_backend resampler_backend

Resampler backend to use.

roc_resampler_profile resampler_profile

Resampler profile to use.

If non-zero, the sender employs resampler if the frame sample rate differs from the packet sample rate.

roc_fec_encoding fec_encoding

FEC encoding to use.

If non-zero, the sender employs a FEC encoding to generate redundant packets which may be used on receiver to restore lost packets. This requires both sender and receiver to use two separate source and repair endpoints.

unsigned int fec_block_source_packets

Number of source packets per FEC block.

Used if some FEC encoding is selected. Larger number increases robustness but also increases latency. If zero, default value is used.

unsigned int fec_block_repair_packets

Number of repair packets per FEC block.

Used if some FEC encoding is selected. Larger number increases robustness but also increases traffic. If zero, default value is used.

struct roc_receiver_config

Receiver configuration.

It is safe to memset() this struct with zeros to get a default config. It is also safe to memcpy() this struct to get a copy of config.

See also

roc_receiver

Public Members

unsigned int frame_sample_rate

The rate of the samples in the frames returned to the user.

Number of samples per channel per second. Should be set.

roc_channel_set frame_channels

The channel set in the frames returned to the user.

Should be set.

roc_frame_encoding frame_encoding

The sample encoding in the frames returned to the user.

Should be set.

roc_clock_source clock_source

Clock source to use.

Defines whether read operation will be blocking or non-blocking. If zero, default value is used.

roc_resampler_backend resampler_backend

Resampler backend to use.

roc_resampler_profile resampler_profile

Resampler profile to use.

If non-zero, the receiver employs resampler for two purposes:

  • adjust the sender clock to the receiver clock, which may differ a bit

  • convert the packet sample rate to the frame sample rate if they are different

unsigned long long target_latency

Target latency, in nanoseconds.

The session will not start playing until it accumulates the requested latency. Then, if resampler is enabled, the session will adjust its clock to keep actual latency as close as possible to the target latency. If zero, default value is used.

unsigned long long max_latency_overrun

Maximum delta between current and target latency, in nanoseconds.

If current latency becomes larger than the target latency plus this value, the session is terminated. If zero, default value is used.

unsigned long long max_latency_underrun

Maximum delta between target and current latency, in nanoseconds.

If current latency becomes smaller than the target latency minus this value, the session is terminated. May be larger than the target latency because current latency may be negative, which means that the playback run ahead of the last packet received from network. If zero, default value is used.

long long no_playback_timeout

Timeout for the lack of playback, in nanoseconds.

If there is no playback during this period, the session is terminated. This mechanism allows to detect dead, hanging, or broken clients generating invalid packets. If zero, default value is used. If negative, the timeout is disabled.

long long broken_playback_timeout

Timeout for broken playback, in nanoseconds.

If there the playback is considered broken during this period, the session is terminated. The playback is broken if there is a breakage detected at every breakage_detection_window during broken_playback_timeout. This mechanism allows to detect vicious circles like when all client packets are a bit late and receiver constantly drops them producing unpleasant noise. If zero, default value is used. If negative, the timeout is disabled.

unsigned long long breakage_detection_window

Breakage detection window, in nanoseconds.

If zero, default value is used.

roc_log

#include <roc/log.h>
enum roc_log_level

Log level.

Values:

enumerator ROC_LOG_NONE

No messages.

Setting this level disables logging completely.

enumerator ROC_LOG_ERROR

Error messages.

Setting this level enables logging only when something goes wrong, e.g. a user operation can’t be completed, or there is not enough memory for a new session.

enumerator ROC_LOG_INFO

Informational messages.

Setting this level enables logging of important high-level events, like binding a new port or creating a new session.

enumerator ROC_LOG_DEBUG

Debug messages.

Setting this level enables logging of debug messages. Doesn’t affect performance.

enumerator ROC_LOG_TRACE

Debug messages (extra verbosity).

Setting this level enables verbose tracing. May cause significant slow down.

struct roc_log_message

Log message.

Public Members

roc_log_level level

Message log level.

const char *module

Name of the module that originated the message.

Pointer can be used only until roc_log_handler() returns.

const char *file

Name of the source code file.

May be NULL. Pointer can be used only until roc_log_handler() returns.

int line

Line number in the source code file.

unsigned long long time

Message timestamp, nanoseconds since Unix epoch.

unsigned long long pid

Platform-specific process ID.

unsigned long long tid

Platform-specific thread ID.

const char *text

Message text.

Pointer can be used only until roc_log_handler() returns.

typedef void (*roc_log_handler)(const roc_log_message *message, void *argument)

Log handler.

Parameters

  • message define message to be logged

  • argument is the argument passed to roc_log_set_handler

void roc_log_set_level(roc_log_level level)

Set maximum log level.

Messages with log levels higher than level will be dropped. By default the log level is set to ROC_LOG_ERROR.

Thread safety

Can be used concurrently.

void roc_log_set_handler(roc_log_handler handler, void *argument)

Set log handler.

If handler is not NULL, messages are passed to the handler. Otherwise, messages are printed to stderr. By default the log handler is set to NULL.

argument will be passed to the handler each time it is invoked.

It’s guaranteed that the previously set handler, if any, will not be used after this function returns.

Thread safety

Can be used concurrently. Handler calls are serialized, so the handler itself doesn’t need to be thread-safe.

roc_version

#include <roc/version.h>
ROC_VERSION_MAJOR

Major version component.

ROC_VERSION_MINOR

Minor version component.

ROC_VERSION_PATCH

Patch version component.

struct roc_version

Version components.

Public Members

unsigned int major

Major version component.

unsigned int minor

Minor version component.

unsigned int patch

Patch version component.

void roc_version_get(roc_version *version)

Retrieve version numbers.

This function can be used to retrieve actual run-time version of the library. It may be different from the compile-time version when using shared library.